
Two Legends
Don't rip Two Legends right now.
−51%
$216.52 sealed → $106.32 EV | EV/pack: $4.43
Even the best product loses −$110.20 on average.
If you must open something: Two Legends Booster Box loses the least at −$110.20.
Best product to check
Two Legends Booster Box
MSRP $95.76 • Market price $216.52 • Return −51%
Set EV History
Recent movement in set-level EV based on current pricing and pull-rate assumptions.
EV Trend
EV per pack and best product return over time.
Best Sealed Products
Browse the current set products sorted by return, price, and market EV.
All 3 Products
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4.9/5 on Whop (147 reviews)
Chase Cards
What you could pull from this set, ranked by value.

Silvers Rayleigh (Parallel) (Manga)
#OP08-118
MR$647.59
EV: $1.10

Monkey.D.Luffy (TR)
#OP07-109
TR$150.14
EV: $0.53

Jewelry Bonney (SP)
#ST02-007
SP$260.19
EV: $0.30
View 7 more chase cards

Portgas.D.Ace (SP)
#OP02-013
SP$256.60
EV: $0.30

Tony Tony.Chopper (001) (Parallel)
#OP08-001
AA$60.06
EV: $0.21

Charlotte Pudding (SP)
#OP03-112
SP$117.66
EV: $0.14

Kalgara (098) (Parallel)
#OP08-098
AA$34.24
EV: $0.12

Charlotte Pudding (058) (Parallel)
#OP08-058
AA$32.33
EV: $0.11

Silvers Rayleigh
#OP08-118
SEC$5.22
EV: $0.11

Nami
#OP08-106
SR$3.18
EV: $0.11
Deep Dives
Expandable sections for the EV math, pull-rate tables, and editorial FAQ.
The Math — EV Breakdown & Pull Rates
| Rarity | Cards | Avg Value | Range | Pull Rate | EV/Pack |
|---|---|---|---|---|---|
| Alternate Art(AA) | 24 | $15.08 | $1.79–$60.06 | 8.30% | $1.25 |
| Manga Rare(MR) | 1 | $647.59 | $647.59–$647.59 | 0.17% | $1.10 |
| Special Rare(SP) | 6 | $136.41 | $48.04–$260.19 | 0.70% | $0.95 |
| TR(TR) | 1 | $150.14 | $150.14–$150.14 | 0.35% | $0.53 |
| SR(SR) | 10 | $1.07 | $0.37–$3.18 | 33.30% | $0.35 |
| SEC(SEC) | 2 | $4.10 | $2.97–$5.22 | 4.17% | $0.17 |
| L(L) | 6 | $0.16 | $0.13–$0.18 | 50.00% | $0.08 |
| Total EV / Pack | $4.43 | ||||
| Rarity | Pull Rate | Odds | Sample Size |
|---|---|---|---|
| Special Rare(SP) | 0.70% | 1 in 143 | 1,000 |
| Manga Rare(MR) | 0.17% | 1 in 588 | 1,000 |
| Alternate Art(AA) | 8.30% | 1 in 12 | 1,000 |
| TR(TR) | 0.35% | 1 in 286 | 1,000 |
| L(L) | 50.00% | 1 in 2 | 1,000 |
| SR(SR) | 33.30% | 1 in 3 | 1,000 |
| SEC(SEC) | 4.17% | 1 in 24 | 1,000 |
Sources: https://cardcosmos.de/en/blogs/news/one-piece-card-game-pull-rates-hitrates-der-japanischen-edition, https://cardgamer.com/games/one-piece-card-game-rarities/, https://tcgking.nl/blogs/collecting/all-one-piece-tcg-rarities-explained, https://tcgking.nl/blogs/gameplay/complete-list-of-one-piece-tcg-sp-special-rare-cards
Frequently Asked Questions
- Is Two Legends worth opening?
- At current market prices, Two Legends Booster Box loses $110.20 on average. You are better off keeping it sealed or buying singles directly.
- What is the EV of a Two Legends booster pack?
- The expected value of a single Two Legends booster pack is $4.43 based on current TCGPlayer market prices and community pull rate data.
- What is the MSRP for Two Legends products?
- Two Legends Booster Box launched at $95.76 MSRP. Compare that to the current sealed market price of $216.52 to see how far Two Legends pricing has moved from retail.
- What are the best cards to pull in Two Legends?
- The most valuable cards in Two Legends are Silvers Rayleigh (Parallel) (Manga) ($647.59), Monkey.D.Luffy (TR) ($150.14), Jewelry Bonney (SP) ($260.19).
- How often do you pull a chase card in Two Legends?
- Pull rates are based on 1,000 pack openings from community sources. See the pull rate table below for exact odds per rarity tier.
- What is the best Two Legends product to buy?
- Based on current EV calculations, Two Legends Booster Box offers the best return at −51% (−$110.20). It contains 24 packs and is priced at $216.52.
- How often are Two Legends prices updated?
- All prices are updated daily at 21:00 UTC using TCGPlayer market prices via TCGCSV. EV calculations refresh automatically with each price update.
- What is cash-out EV for Two Legends?
- Cash-out EV is the expected value after marketplace fees, shipping, and liquidity discounts. We apply a 0.64x multiplier to market EV. For Two Legends Booster Box, cash-out EV is $68.04 versus $106.32 market EV.
- How do pull rates work for Two Legends?
- Pull rates represent the probability of pulling each rarity tier from a single booster pack. They are based on 1,000 community pack openings. Each rarity tier has a different pull rate — higher rarities are harder to pull but typically more valuable.
As of April 2026, Two Legends products lose an average of $41.78 (−52%) based on current TCGPlayer market prices and community-sourced pull rate data from 1,000+ pack openings.


