
Kingdoms of Intrigue
Don't rip Kingdoms of Intrigue right now.
−76%
$544.83 sealed → $133.44 EV | EV/pack: $5.56
Even the best product loses −$411.39 on average.
If you must open something: Kingdoms of Intrigue Booster Box loses the least at −$411.39.
Best product to check
Kingdoms of Intrigue Booster Box
MSRP $95.76 • Market price $544.83 • Return −76%
Set EV History
Recent movement in set-level EV based on current pricing and pull-rate assumptions.
EV Trend
EV per pack and best product return over time.
Best Sealed Products
Browse the current set products sorted by return, price, and market EV.
All 3 Products
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4.9/5 on Whop (147 reviews)
Chase Cards
What you could pull from this set, ranked by value.

Sabo (Alternate Art) (Manga)
#OP04-083
MR$691.15
EV: $1.17

Boa Hancock (SP)
#OP01-078
SP$790.45
EV: $1.11

Nefeltari Vivi (001) (Alternate Art)
#OP04-001
AA$106.20
EV: $0.37
View 7 more chase cards

Trafalgar Law (SP)
#OP01-047
SP$203.22
EV: $0.28

Donquixote Doflamingo (019) (Alternate Art)
#OP04-019
AA$63.58
EV: $0.22

Edward.Newgate (SP)
#OP02-004
SP$153.16
EV: $0.21

Rebecca (039) (Alternate Art)
#OP04-039
AA$59.36
EV: $0.21

Nefeltari Vivi (118)
#OP04-118
SEC$9.13
EV: $0.19

Crocodile (058) (Alternate Art)
#OP04-058
AA$49.54
EV: $0.17

Monkey.D.Luffy (090)
#OP04-090
SR$3.28
EV: $0.11
Deep Dives
Expandable sections for the EV math, pull-rate tables, and editorial FAQ.
The Math — EV Breakdown & Pull Rates
| Rarity | Cards | Avg Value | Range | Pull Rate | EV/Pack |
|---|---|---|---|---|---|
| Alternate Art(AA) | 24 | $22.67 | $2.64–$106.20 | 8.30% | $1.88 |
| Special Rare(SP) | 5 | $254.86 | $57.50–$790.45 | 0.70% | $1.78 |
| Manga Rare(MR) | 1 | $691.15 | $691.15–$691.15 | 0.17% | $1.17 |
| SR(SR) | 10 | $1.15 | $0.30–$3.28 | 33.30% | $0.38 |
| SEC(SEC) | 2 | $6.55 | $3.96–$9.13 | 4.17% | $0.27 |
| L(L) | 6 | $0.17 | $0.13–$0.20 | 50.00% | $0.08 |
| Total EV / Pack | $5.56 | ||||
| Rarity | Pull Rate | Odds | Sample Size |
|---|---|---|---|
| Special Rare(SP) | 0.70% | 1 in 143 | 1,000 |
| Manga Rare(MR) | 0.17% | 1 in 588 | 1,000 |
| Alternate Art(AA) | 8.30% | 1 in 12 | 1,000 |
| L(L) | 50.00% | 1 in 2 | 1,000 |
| SR(SR) | 33.30% | 1 in 3 | 1,000 |
| SEC(SEC) | 4.17% | 1 in 24 | 1,000 |
Sources: https://cardcosmos.de/en/blogs/news/one-piece-card-game-pull-rates-hitrates-der-japanischen-edition, https://cardgamer.com/games/one-piece-card-game-rarities/, https://tcgking.nl/blogs/collecting/all-one-piece-tcg-rarities-explained, https://tcgking.nl/blogs/gameplay/complete-list-of-one-piece-tcg-sp-special-rare-cards
Frequently Asked Questions
- Is Kingdoms of Intrigue worth opening?
- At current market prices, Kingdoms of Intrigue Booster Box loses $411.39 on average. You are better off keeping it sealed or buying singles directly.
- What is the EV of a Kingdoms of Intrigue booster pack?
- The expected value of a single Kingdoms of Intrigue booster pack is $5.56 based on current TCGPlayer market prices and community pull rate data.
- What is the MSRP for Kingdoms of Intrigue products?
- Kingdoms of Intrigue Booster Box launched at $95.76 MSRP. Compare that to the current sealed market price of $544.83 to see how far Kingdoms of Intrigue pricing has moved from retail.
- What are the best cards to pull in Kingdoms of Intrigue?
- The most valuable cards in Kingdoms of Intrigue are Sabo (Alternate Art) (Manga) ($691.15), Boa Hancock (SP) ($790.45), Nefeltari Vivi (001) (Alternate Art) ($106.20).
- How often do you pull a chase card in Kingdoms of Intrigue?
- Pull rates are based on 1,000 pack openings from community sources. See the pull rate table below for exact odds per rarity tier.
- What is the best Kingdoms of Intrigue product to buy?
- Based on current EV calculations, Kingdoms of Intrigue Booster Box offers the best return at −76% (−$411.39). It contains 24 packs and is priced at $544.83.
- How often are Kingdoms of Intrigue prices updated?
- All prices are updated daily at 21:00 UTC using TCGPlayer market prices via TCGCSV. EV calculations refresh automatically with each price update.
- What is cash-out EV for Kingdoms of Intrigue?
- Cash-out EV is the expected value after marketplace fees, shipping, and liquidity discounts. We apply a 0.64x multiplier to market EV. For Kingdoms of Intrigue Booster Box, cash-out EV is $85.40 versus $133.44 market EV.
- How do pull rates work for Kingdoms of Intrigue?
- Pull rates represent the probability of pulling each rarity tier from a single booster pack. They are based on 1,000 community pack openings. Each rarity tier has a different pull rate — higher rarities are harder to pull but typically more valuable.
As of March 2026, Kingdoms of Intrigue products lose an average of $153.93 (−77%) based on current TCGPlayer market prices and community-sourced pull rate data from 1,000+ pack openings.


